Unwrella2 for Autodesk Maya released : Unwrapping Plugin

Unwrella , the automatic and optimal unwrapping plug-in, is now available for Autodesk Maya. Unwrella is a long awaited solution for all Autodesk Maya artists who have to deal with mapping and unwrapping of 3d geometries. Unwrella for Maya offers a fast and easy to understand workflow to create automatically optimized UV maps, unfold meshes for texture baking and pack UV parts efficiently.
>> Automatically unwraps and packs UV maps for meshes
>> Optimal quality UV layout that avoids texture deformations
>> No visible texture seams due to uniform pixel distribution over the mesh surface
>> Resulting UV maps have optimal quality for texture baking
>> Supports both user placed texture borders and procedurally generated borders
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