The Making of Rome – 3ds max tutorial

3d roman building
Jing Zhang wrote for us a very nice tutorial "The Making of Rome" for 3ds max. Jing was inspired by chiesa do Santa Maria di Loreto. The tutorial teaches you the tips and tricks involved in creating Roman Architecture buildings in 3d The softwares used were Sketchup, 3ds max, V-Ray and Photoshop for post work. The basic modeling was done using Google Sketchup and then fine tuned in 3ds max. The columns and sculptures are from Jing’s own 3d database…and finally very nicely composed using Photoshop. Jing has provided all the details involved in the complex Material making, Lighting and Rendering and Post Production

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