ShaderFX 1.8 from Lumonix

Shader FX is a full-formed shader real time editor for 3ds Max which permits to artists without previous program experience, complex HLSL FX shaders for use in 3ds max’s viewport. The strong schematic interface of ShaderFX lets you fast shaders collect, to the support complex-effects like Parallax mapping , fresnel fall-off, and cube map reflection, all by simply connecting nodes together. Your shader progress is displayed and updated in 3ds Max’s viewport as you build the shader so you can always see your results in real-time..and cube map reflection, all by simply connecting nodes together. Your shader progress is displayed and updated in 3ds Max’s viewport as you build the shader so you can always see your results in real-time.







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