R|Shader Collection for 3ds max
Alessandra Cangelosi has finally released his procedural r|Shader Collection for 3ds max. The shaders include Ice, Ocean, Sand, Snow, Ice Land, Snow Land, Magma and plain ground. Majority of it was developed during R&D phases on commercial international projects like movie blockbusters, videogame cinematics, commercials etc. The R-Shaders are compatible with Scanline Render and Mental Ray, plus general support for 3rd party products like V-Ray, FinalRender, Brazil R/S and NodeJoe/Slate.