CityTraffic 2.0 released

CityTraffic is a plug-in for 3ds Max which helps to create car traffic flow on the roads and off-roads.
Special road editor and automatic cars setup substantially accelerates preparation of scenes for the simulation of traffic movement.
Huge variety of configurations for each car, whether it is adjustment of a suspension bracket or style of driving, give the ability to create realistic simulation.
Dynamics calculation makes movements on complicated surfaces more realistic, and the artificial intelligent system helps cars to operate independently.

city traffic 2.0

New features in version 2:

New system of building road networks based on splines

Automatic construction of standard intersections

Advanced Artificial Intelligence for Vehicles

More realistic behavior of traffic flow

Increased speed of simulation calculation

Six wheeled vehicle support

Simplified system for cloning vehicles

Simplified and expanded use of traffic lights function

New objects are "speed limiter" "obstacle," "stop line"

Improved parking

Improved suspension dynamics of vehicles

Quick send from AutoCAD to 3dsmax

AutoCAD Quick Send to 3ds Max workflow is a technology that enables quick transferring of a design created in AutoCAD® into Autodesk® 3ds Max® and Autodesk® 3ds Max® Design. This add-in will reduce the number of steps involved in transferring data between these applications, as well as allow you to use, create, and share presets that will increase your productivity.

3dsmax quick send

Download it from :
http://labs.autodesk.com/utilities/acad_quicksend_3dsmax/

Relinking missing files Maxscript

Nick Moutafis has released a free maxscript which is a value added asset tracking for relinking missing files. The Relinking missing file scripts even searches you hard drive to find where they are located. Most of the common file formats are supported with the relinking missing files maxscript even warns you if you have a duplicate file found. Download and check it out

Read More :
http://www.sinok.gr/relinkmissingfiles/about.html

relink bitmaps

Setting up MentalRay Physical Sky for Interior Scenes

Mental Ray expert Jeff Patton has uploaded a new tutorial to set up Mental Ray Physical Sky for Architectural Interior Scenes. You can learn some very good tips from the tutorial which shows you have you can set up proper mr physical sky and sky portals. These are some fairly specific tips that will hopefully allow you to achieve a smooth indirect illumination solution as well as control the intensity of the sun and other contributing lights.

mental ray interior scene

Read More :
http://jeffpatton.net/2011/11/mental-ray-physical-sky-tips-for-architectural-interiors/

E-On to ship Vue 10 Early November

vue render
E-on Software – Press Releases
October 12, 2011

E-on Software to Ship Vue 10 Early November

VUE 10 PRE RELEASE AVAILABLE FOR USERS UNDER MAINTENANCE

October 12, 2011. Beaverton, Oregon: e-on software, the leader in Digital Nature solutions today announced the formal unveiling of its upcoming Vue 10 product line – scheduled for release early November, 2011.

Among other significant advances, this new release introduces a number of major enhancements such as spline and road tools, a new rock technology, streamlined terrain editing, a physical water shading engine along with significant improvements in overall rendering performance and artistic control.

Release Schedule and Product Lineup

E-on software expects to release the entire Vue 10 product line early November 2011*.

The Vue 10 product line is built around the same three-tiered structure:

    Vue 10 for CG Professionals: Vue Infinite and Vue xStream.
    Offers CG professionals premiere solutions for creating exceptionally rich and realistic Digital Nature environments with seamless integration into any production workflow.
    Vue 10 for 3D Artists: Vue Esprit, Vue Studio and Vue Complete.
    Provides 3D artists with powerful modular applications to create rich 3D Digital Nature scenery and landscapes.
    Vue 10 for 3D Enthusiasts: Vue Pioneer and Theme-Packs, Vue 3D SuperHero and Vue Frontier.
    Published by Cornucopia3D and powered by e-on software, these products feature content-filled, easy-to-use scenic nature creation for home and family use, with Vue Frontier specifically dedicated to Poser™ and Daz|Studio™ users.

*Professional solutions will ship first, followed closely by products for 3D Artists and 3D Enthusiasts.

Next Generation Features

Capitalizing on breakthrough technologies introduced in previous versions, Vue 10 adds a number of new and extended features such as:

    Spline and Road Tools: Vue 10 includes a comprehensive spline toolkit that can be used for EcoSystems, terrain effects, building roads or creating objects. An automatic Path-finding algorithm can also be used to build realistic roads at the surface of terrains.
    Dynamic Rocks: Vue 10 features a library of dynamic rock templates that can be used to instantly create single rocks, groups of rocks, or use them in EcoSystems. Each time the user creates a rock from a template, a new and unique variation will be generated.
    Water Shading Engine and Physical Transparency: Physical water adds absorption and scattering parameters to allow for realistic light absorption in the body of water. Ocean waves now accurately affect incident light to produce realistic underwater caustics.
    Render Comparison: The new render display dialog now lets the user stack and compare previous renders. Users can overlay and compare 2 renders (including multi-pass layers) and use HDR difference tools for in depth analysis. Lightweight render clones can be created to test various postprocessing effects, without altering the original render.
    EcoSystem Phase and Lean-out Control: Vue 10 lets the user individually control the phase (animation offset) of animated elements inside EcoSystem populations for creating more natural animations. Phase is totally user-controllable on a per instance basis, using the function graph. EcoSystem Lean-out Control lets the user define how the EcoSystem instances lean out towards zones of lower density.
    Terrain Editing Improvements: Users can now precisely preview the active zones when painting with a brush that has Environment Constraints applied. A new Custom 3D terrain brush is added to the brush collection. Mask rotation can also be enabled/disabled when painting in the terrain editor. Material painting in the terrain editor is markedly improved. A new Strata3D node is added for the creation of realistic canyon walls and stratified rock formations. And much more!
    Edge-based Anti-Aliasing: A new edge-based anti-aliasing algorithm is added to complement the previous color-based anti-aliasing strategy. Both AA settings can be configured independently.
    Improved Depth of Field and Motion Blur.
    Up to 30% Faster Rendering Speed: Significant internal optimizations made to Vue 10’s rendering engine will result in dramatically accelerated rendering.
    And much more: new "Main View Defined" Aspect Ratio, Multiple Camera Aspect Ratio Variation, Improved Render Area, Texture Projection Node, Mixed Materials Alpha Channel, Collada Morph Targets…
    Plus all the new features introduced in Vue 9.5 such as GPU Anti-Aliasing, FastHybrid Depth of Field, Atmosphere Relighting, Localized Cloud Layers, Advanced Cloud Control, Interactive Texture Placement, Custom Star Maps and more.

More details on the new features as well as the complete description pages will be published at the time of release.

Vue 10 xStream / Infinite Pre-Release Versions Immediately Available

Users of Vue xStream or Vue Infinite under maintenance will receive the upgrade to the corresponding Vue 10 product at no charge, and if desired, can download a pre-release version of their Vue 10 upgrade immediately.

More information on e-on software’s maintenance plans can be found at:
www.e-onsoftware.com/maintenance

Vue 10 xStream and Vue 10 Infinite are expected to ship in the first half of November 2011. Customers who purchased Vue 9.5 xStream or Infinite within 30 days of the release of Vue 10 will receive Vue 10 at no cost as part of the Free 30 Day Maintenance included with all new purchases.

Vue 9 Esprit, Studio or Complete users who enrolled in e-on’s product subscription program will receive their upgrade to Vue 10 for free as soon as the product is released (early November).

About e-on software

E-on software is the leading developer of solutions for the creation, animation, rendering and integration of natural 3D environments. Offering a wide array of Digital Nature products and applications, e-on software provides solutions adapted to every project and budget. E-on software products are used worldwide by the film, television, architecture, game, science, educational and entertainment industries.

E-on software products were used in feature films such as as "Thor", "Avatar", "Clash of the Titans", "Despicable Me", "The Wolf Man", "2012", "Lovely Bones", "The Imaginarium of Doctor Parnassus", "GI Joe – The Rise of the Cobra", "The Proposal", "Land of the Lost", "Terminator 4, "The Curious Case of Benjamin Button", "Indiana Jones 4", "Monster Vs Aliens", "Australia", "The Spiderwick Chronicles", "KungFu Panda", "Pirates of the Caribbean 2" and TV series such as "Smallville", "Battlestar Gallactica", "Caprica", "Stargate Atlantis", "Stargate Continuum", and more. Read more on these stories in e-on software’s Spotlights section: www.e-onsoftware.com/spotlight.

E-on software was founded on the premise that powerful graphics tools should never get in the way of the designer’s creativity. By investing significant resources into research and development, e-on software is able to deliver cutting-edge, user friendly technologies that produce stunning Digital Nature scenery.

E-on software is based in Beaverton, Oregon with an European office in Paris, France.

Visit their website at http://www.e-onsoftware.com.

R|Shader Collection for 3ds max

Alessandra Cangelosi has finally released his procedural r|Shader Collection for 3ds max. The shaders include Ice, Ocean, Sand, Snow, Ice Land, Snow Land, Magma and plain ground. Majority of it was developed during R&D phases on commercial international projects like movie blockbusters, videogame cinematics, commercials etc. The R-Shaders are compatible with Scanline Render and Mental Ray, plus general support for 3rd party products like V-Ray, FinalRender, Brazil R/S and NodeJoe/Slate.

r-shader

http://www.alessandrocangelosi.com/html/html/little_cloud_dev_-_rshaders_pr.html

Topogun 2.0 Beta Reviewed

Talented CG modelers Olli and Sami Sorjonen take a thorough look at the new version of PixelMachine’s resurfacing and maps baking application Topogun 2.0. Why review a beta? Topogun is a mature application, it has been under development for more than 6 years. It has long development cycles, and the new versions being developed are made available to Topogun users during those cycles. Topogun’s purpose is to make retopologization and resurfacing easy, and to enable users to bake normal and other maps from high resolution 3D meshes on lower resolution versions, in order to mimic the appearance and features of the original mesh.

topogun 2.0

Read More…
http://www.maxunderground.com/topogun_20_review

CGAxis Exotic 3D Plants Collection Vol.15

CGAxis is out with yet another Exotic 3D Plants Collection. The exotic plants collection volume 15 contains 20 highly detailed 3d plant models of exotic plants with pretextured and materials together with the collection. The exotic 3d plants collection is available in various file formats listed below
FBX 2011,
3ds max – VRay,
3ds max – Mental Ray,
3ds max – Scanline,
Cinema 4D,
Cinema 4D VRay.

3d plants from cgaxis
The models are compatible with 3ds max 2008 and higher versions.
Below is the list of plants available in the exotic 3d plants collection
01 – Areca Catechu / Areca Palm
02 – Arenga Saccharifera / Sugar Palm
03 – Phoenix Dactylifera / Date Palm
04 – Cocos Nucifera / Coconut Palm
05 – Jubaea Chilensis / Chilean Wine Palm
06 – Elaeis / The Oil Palms
07 – Scheflera Actinophilla / Umbrella Tree
08 – Strelizia Nicolae / Wild Banana
09 – Yucca Elegans / Yucca
10 – Washingtonia Robusta / Mexican Fan Palm
11 – Phoenix Canariensis / Canary Island Date Palm
12 – Callistemon / Bottlebrush
13 – Dracena Draco / Canary Islands Dragon Tree
14 – Cordyline Indivisa / Mountain Cabbage Tree
15 – Yucca Brevifolia / Joshua Tree
16 – Musa Acuminata/ Wild Banana Tree
17 – Eucalyptus cladocaylx / Sugar Gum
18 – Adansonia / Australian Boab
19 – Ficus carica / Common Fig
20 – Citrus Sinensis / Orange Tree

Read More…
http://www.cgaxis.com/product-info.php?cgaxis-models-volume-15-pid679.html

V-RAY For Softimage Public Beta Program

vray for softimage

Press Release :

We are excited to announce our V-Ray for Softimage Public Beta Testing Program.
V-Ray for Softimage is the fifth product in the Chaos Group portfolio covering platforms from Autodesk 3ds Max and Maya to Rhino and SketchUp.
V-Ray for Softimage now supports all major Softimage features and comes with ICE support, animated parameters, strong render tree support, weightmaps and Sun & Sky functionality.

Eligibility and Feedback Process
All of you interested to join the V-Ray for Softimage Public Beta can do this by following just a few simple steps.
All Beta testers are encouraged to actively provide feedback and submit questions. The V-Ray for Softimage Public Beta Testing Program has its own forum on the Chaos Group website. Everyone who is eligible and becomes a part of the program will gain access to the forum and will be able to share opinion and exchange information with other people from the industry. This is one of the ways you can submit bugs, requests for new features and share your work. Personal contact with the Development Team is also an option. You can send your comments to vraysoftimage@chaosgroup.com


Download and Installation Requirements

To obtain access to the Beta Program, please fill in the form with your contact information. In order to fill in the form you have to be a registered user at the Chaos Group website. Within one business day of submitting your application, you will receive an email from our support team informing you that you can now download the V-Ray for Softimage Public Beta from the Chaos Group website.

Benefits
Throughout the years, our experience has proved that beta testers and contributors are of an exceptional importance to the success of Chaos Group products. Knowing and communicating with our beta testers and keeping strong relationships with them are our main priority during the development stage. Your meaningful and valuable feedback is what makes our products trustworthy, competitive and very much oriented to the specific needs of the 3D artists. During the V-Ray for Softimage Public Beta Program we will aim to provide additional incentives to the active, passionate and devoted beta testers.

Time Frame
The V-Ray for Softimage Public Beta Program will run for a period of approximately 2 months, starting on September 28th.

Softimage supported features

- ICE support – render geometry produced by the award-winning Softimage ICE system, including particles, strands, hair, ICE-managed color arithmetic, all fully animated
- Animated parameters – V-Ray will efficiently render Softimage objects with animated parameters and an arbitrary number of keyframes. All geometry modifications and many color-oriented animatable parameters are supported
- Strong render tree support – V-Ray supports dozens of the procedural shader node types for the Softimage render tree, and new ones are added on a regular basis and made available through service packs
- Weightmaps – apply transformations to geometry or color attributes of a scene on a per-vertex basis with full support for Softimage weightmaps
- V-Ray Sun and Sky – create realistic outdoor scenes with physically accurate lighting and atmosphere effects, while maintaining control over rendering times

V-Ray supported features

Shading
- Support for efficient material layering
- VRayCarPaintMtl
- Support for PTex textures
- V-RayToon shader
- Support for dispersion in refractions for VRayMtl

Lights
- Physically accurate lights
- Efficient illumination from HDR environments

Camera
- Lens distortion through Nuke displacement maps
- Option to turn off camera motion blur
- Shutter efficiency for motion blur

Render output
- Support for additional render elements
- Output of multi-channel scanline OpenEXR files with data-window

Effects
- Depth of field with bokeh effects
- Accurate motion blur

Scene translator
- Support for .vrscene output for rendering with V-Ray Standalone

Supported platforms
Softimage 7.0
Softimage 7.5
Softimage 2010
Softimage 2011
Softimage 2011 ASP
Softimage 2012
(64-bit supported on all platforms)

Softimage is a registered trademark of Autodesk, Inc. V-Ray is a registered trademark of Chaos Software.
Copyright ©2011, Chaos Software

Convert Images to 3D with Photofly

3DVF tests Autodesk’s new Software Photofly which converts real world photos to 3D. The test result showed that After several practice sessions Photofly, it is clear that the technology Autodesk is doing rather well. As long as the advice of shooting have been met, and the subject is appropriate, the results are mostly very good.The workflow is relatively simple: capture, transfer to computer, launch the software. Then selected the images taken and sent to the servers of Autodesk.

photofly autodesk

Read More..
http://www.3dvf.com/dossier-770-3-test-autodesk-photofly.html

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