Multi-Pass Compositing on 3ds max Rendering

This week The Gnomon Workshop adds to its library of professional production technique dvds with a new title by instructor Tim Jones of Digital Domain. Focusing on the essentials of compositing render passes from a 3D scene, "Multi-Pass Compositing" is a valuable demonstration for 3ds Max users looking to understand and maximize the benefits of this time saving technique. Tim shows how to efficiently control lighting, color, ambient occlusion and more.
Compositing passes is a technique that has been used in visual effects long before the advent of 3ds Max and Fusion – the software used in the tutorial. Photographing passes allowed visual effects artists to isolate elements of a shot, like physical models and sets, and affect their look before combining them together in the final print of the shot.
Tim carefully explains his processes as he had in his other popular titles "Environment Creation for Production" and "Environment Lighting for Production." Like other tutorials in our library, you can purchase "Multi-Pass Compositing" as a DVD or Digital Download. See the DVD description below for more details.







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