Maxwell Render v2.5.5 for 3ds max,Softimage XSI,Maya

Maxwell Render for 3ds Max
Version 2.5.5 Release Notes
Changes
• added SSS presets to the material wizard
• material previews are rendered internally, without starting a separate Maxwell Render process, and can use the RS0 engine
• added a plug-in option to refresh material previews automatically when the material changes
• added an option to re-export the geometry for Maxwell Fire at every object change, instead of just the position
• added a reexport button to the Maxwell Fire window
• motion data is exported when the motion vector channel is enabled, even if motion blur is off
• added a production/draft toggle in the global render options
Fixes
• RFRK meshes didn’t render in Maxwell Fire
• the Maxwell Fire window stopped updating if it was cloned
• emitters were broken in Maxwell Fire if Multilight was on in the global render options
• emitter MXI files weren’t loaded when importing a MXM file
• crash when opening render options and a daylight system exists in the scene
• the gizmo for the Maxwell RFRK object was wrong
• crash when adjusting the camera settings







Commenting is not allowed!