Labyrinth 1.0 for 3ds max

Labyrinth for 3ds max
Designed by John Martini & Developed by James Vecore Labyrinth is a spline plugin for 3ds Max which allows users to create splines on any given object in 3ds Max. The knots which make up Labyrinth are automatically attached to the object’s their generated on. This feature gives users the ability to easily produce stunning effects. This video gives a general overview of the controls for the tool as well as various ways to use the tool in production. More videos to come soon. Below are time-stamps you can use to quickly navigate through the video to see specific effects. Product Details Compatible with 3ds Max 2012/2013/2014 (64bit only)

Read More : http://jokermartini.com/

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