Knald is in Open Beta

realistic 3d human
Knald is a GPU based texture creation application that allows you to create normal, derivative, displacement/height, AO, concavity and convexity texture maps within a few seconds. Below are the list of features in Knald.

- Uses OpenCL to maximise hardware support
- 8 16 and 32 bit depth file I/O support
- Image based AO, concavity and convexity maps, all adjustable in real-time.
- Low poly ambient occlusion promising an increase in speed of over 750% when compared to other GPU based solutions
- Preview using real-time scalable tesselation
- Physically based specular and gloss preview
- Create normal maps from a photo or heightmap source. Adjust the resulting maps non-destructively and in real-time
- Easy control over lighting, mesh rotation and UV tiling and offset.

You can register and download Knald

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