CGAxis Exotic 3D Plants Collection Vol.15

CGAxis is out with yet another Exotic 3D Plants Collection. The exotic plants collection volume 15 contains 20 highly detailed 3d plant models of exotic plants with pretextured and materials together with the collection. The exotic 3d plants collection is available in various file formats listed below
FBX 2011,
3ds max – VRay,
3ds max – Mental Ray,
3ds max – Scanline,
Cinema 4D,
Cinema 4D VRay.

3d plants from cgaxis
The models are compatible with 3ds max 2008 and higher versions.
Below is the list of plants available in the exotic 3d plants collection
01 – Areca Catechu / Areca Palm
02 – Arenga Saccharifera / Sugar Palm
03 – Phoenix Dactylifera / Date Palm
04 – Cocos Nucifera / Coconut Palm
05 – Jubaea Chilensis / Chilean Wine Palm
06 – Elaeis / The Oil Palms
07 – Scheflera Actinophilla / Umbrella Tree
08 – Strelizia Nicolae / Wild Banana
09 – Yucca Elegans / Yucca
10 – Washingtonia Robusta / Mexican Fan Palm
11 – Phoenix Canariensis / Canary Island Date Palm
12 – Callistemon / Bottlebrush
13 – Dracena Draco / Canary Islands Dragon Tree
14 – Cordyline Indivisa / Mountain Cabbage Tree
15 – Yucca Brevifolia / Joshua Tree
16 – Musa Acuminata/ Wild Banana Tree
17 – Eucalyptus cladocaylx / Sugar Gum
18 – Adansonia / Australian Boab
19 – Ficus carica / Common Fig
20 – Citrus Sinensis / Orange Tree

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V-RAY For Softimage Public Beta Program

vray for softimage

Press Release :

We are excited to announce our V-Ray for Softimage Public Beta Testing Program.
V-Ray for Softimage is the fifth product in the Chaos Group portfolio covering platforms from Autodesk 3ds Max and Maya to Rhino and SketchUp.
V-Ray for Softimage now supports all major Softimage features and comes with ICE support, animated parameters, strong render tree support, weightmaps and Sun & Sky functionality.

Eligibility and Feedback Process
All of you interested to join the V-Ray for Softimage Public Beta can do this by following just a few simple steps.
All Beta testers are encouraged to actively provide feedback and submit questions. The V-Ray for Softimage Public Beta Testing Program has its own forum on the Chaos Group website. Everyone who is eligible and becomes a part of the program will gain access to the forum and will be able to share opinion and exchange information with other people from the industry. This is one of the ways you can submit bugs, requests for new features and share your work. Personal contact with the Development Team is also an option. You can send your comments to

Download and Installation Requirements

To obtain access to the Beta Program, please fill in the form with your contact information. In order to fill in the form you have to be a registered user at the Chaos Group website. Within one business day of submitting your application, you will receive an email from our support team informing you that you can now download the V-Ray for Softimage Public Beta from the Chaos Group website.

Throughout the years, our experience has proved that beta testers and contributors are of an exceptional importance to the success of Chaos Group products. Knowing and communicating with our beta testers and keeping strong relationships with them are our main priority during the development stage. Your meaningful and valuable feedback is what makes our products trustworthy, competitive and very much oriented to the specific needs of the 3D artists. During the V-Ray for Softimage Public Beta Program we will aim to provide additional incentives to the active, passionate and devoted beta testers.

Time Frame
The V-Ray for Softimage Public Beta Program will run for a period of approximately 2 months, starting on September 28th.

Softimage supported features

- ICE support – render geometry produced by the award-winning Softimage ICE system, including particles, strands, hair, ICE-managed color arithmetic, all fully animated
- Animated parameters – V-Ray will efficiently render Softimage objects with animated parameters and an arbitrary number of keyframes. All geometry modifications and many color-oriented animatable parameters are supported
- Strong render tree support – V-Ray supports dozens of the procedural shader node types for the Softimage render tree, and new ones are added on a regular basis and made available through service packs
- Weightmaps – apply transformations to geometry or color attributes of a scene on a per-vertex basis with full support for Softimage weightmaps
- V-Ray Sun and Sky – create realistic outdoor scenes with physically accurate lighting and atmosphere effects, while maintaining control over rendering times

V-Ray supported features

- Support for efficient material layering
- VRayCarPaintMtl
- Support for PTex textures
- V-RayToon shader
- Support for dispersion in refractions for VRayMtl

- Physically accurate lights
- Efficient illumination from HDR environments

- Lens distortion through Nuke displacement maps
- Option to turn off camera motion blur
- Shutter efficiency for motion blur

Render output
- Support for additional render elements
- Output of multi-channel scanline OpenEXR files with data-window

- Depth of field with bokeh effects
- Accurate motion blur

Scene translator
- Support for .vrscene output for rendering with V-Ray Standalone

Supported platforms
Softimage 7.0
Softimage 7.5
Softimage 2010
Softimage 2011
Softimage 2011 ASP
Softimage 2012
(64-bit supported on all platforms)

Softimage is a registered trademark of Autodesk, Inc. V-Ray is a registered trademark of Chaos Software.
Copyright ©2011, Chaos Software

Vray Interior low lighting tutorial for 3ds max

Here is a nice Low Lighting Vray Interior Tutorial with 3ds max..This vray tutorial teaches you how you could render scenes with a few lights in your scenes since most rendering tutorials that you see online have a lot of windows that use loads of lights inside the scene. With this tutorial you can see how effienctly you could render with lesser lights.

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vray interior rendering

VrayRT does prove itself as a powerhouse with 8 GPUs

Check out the power of VrayRT that RenderStream has posted a test showing V-Ray RT’s performance when running on one of its workstations equipped with 8 NVidia GTX 580 GPUs. The video covers in detail the speed improvements one can attain by using V-Ray RT in the activeshade viewport. This allows for extremely rapid visual feedback on your model, lighting and shader production.As we noted in the video, we observed our VDACTr8 to be up to 68 times faster than dual 6-core X5680 CPUs.


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Lighting tutorial with HDRI and Vray Sun in 3ds max has created a nice tutorial which teaches you how to light your interior scenes using HDRI and Vray Sun within 3ds max. The tutorial explains in detail the use of Vray Physical camera and material setups together with some modeling videos. This could really help the users who are new to 3ds max yet and can help you improve you basic skills.

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vray interior hdri

Lighting an Exterior with HDRI using vray

James Cutler posted a very nice tutorial of HDRI Lighting for an Architecture Exterior scene using Vray as a renderer. James has explained in great detail the technique to produce accurate HDRI lighting along with proper use vray sun. The tutorial is really cool and I suggest every new user of vray to go through.

vray hdri exterior

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3D Flower – Roses from 3DMentor

3d roses
3D Mentor has released its beautiful collection of HD Flower Roses Collection. The 3D Roses collection includes 40 high and low polygon models for use in 3ds max and Cinema 4D. All the models included have materials and textures applied and are ready directly to render them in VRay, Mental Ray and Cinema 4D Advanced Render.

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VrayPattern for 3ds max – Vray

The new plugin
VrayPattern for 3ds max allows to periodically multiply geometry without additional memory consumption.
As a sample you can use any tiled geometry (or those with unobtrusive joints)
VRayPattern allows curving geometry of any surface. The plug-in works in similar way as displacement map. However, displacement map can only use raster or vector maps of pattern to cover the surface of geometry, VRayPattern can use any of the original geometry for propagation.

Vray Scatter 2.5.5

vray scatter

VRayScatter 2.5.5. Now there is a unique possibility to create even more complicated and realistic scenes and the process is as easy as never before. Intuitively simple interface, rich possibilities and excellent results, VRayScatter offers an amazing flexibility of control. A new generation algorithm has been developed as well as many new features are now available:

- Collision object

- Regular structures with easy control by UVW mapping

- Along the spline distribution

Scattering inside/outside splines

Contrast option in VRayScatter texture

Camera clipping

Offset scattering from splines and geometry edges

Custom behavior at the splines and geometry edges

3ds Max 2010 Support

Asset Tracking connection

Most of VRayScatter settings animatable

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Vray Interior Rendering Trick : Linear Workflow

Vray Interior Render
Alex from CgDigest has explained the Vray Interior Rendering Trick in the form of Linear Workflow in 3ds max. Well everyone is aware what Gamma is capable of and what kind of results does it generate…but Alex has opened the eyes of most of the newbies out there on making the right use of Gamma and its capablities that can achieve stunning realistic results without having to increase the rendering times or light settings. The very detailed explained Vray Interior tutorial helps you generate the above 3d rendered results…so do check it out.

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