RailClone 1.4.2 from ItooSoft

railclone 1.4.2
announced its new version of Railclone 1.4.2. RailClone is a 3ds max plugin for modeling parametric objects based on custom geometry parts. Railclone has a new unique concept of modeling that lets you create very complex and realistic models for ArchViz, Civil Engeneering and Interior design. The software includes a full library of preset models to create Fences, Railings, Barriers, Guardrails, Handrails or Walls. RailClone is not limited to a fixed set of primitives, you can use any geometry from the scene and define your own parametric structures.

The New Features in RailClone 1.4.2 include

- More than 140 new models added to the Library, including Facades, Bleachers, Scaffolds, Parking Canopies, Sidewalks, Curbs, Steet Lights, Theater Seats and Park elements.
- Max 2013 support.
- The object is no longer rebuilt when the spline is selected, only when it is modified.
- The version used to create/edit the Forest object is accessible by Maxscript with the "savedversion" property. This value is updated when saving.
- The installer now supports unattended installation. Use /? in the setup program to see the parameters.

Download RailClone 1.4.2 Lite (free)


Happy Digital AutoGrass updated for 3dsmax 2013

Happy Digital updated its new version of Autograss 1.0.3 which supports 3ds max 2013 now. Autograss is a single click solution for creating various kinds of grass for your visual needs. Autograss creates photorealistic grasses that renders in V-Ray for 3ds max. Autograss uses advanced memory management system which allows the computer to use only a fixed amount of RAM no matter any amount of grass you have within your scene. Model a one acre lawn or an entire golf course you are still limited to minimum RAM usage. Its fully multi-threaded which allows you to use all the cores available on your computer. Autograss has realistic grass presets so its very easy to use…just a one click grass solution for V-ray in 3ds max.autograss


Free HDR Images from Jeff Patton

hdr jeff patton
It is kind of Jeff Patton to share his HDRs for Free to the CG Community. These HDR are not very high but still useful since its 4k resolution. These HDRs could prove useful for GPU Rendering, Lighting and Product Visualisations.

Download the free HDRs from the link below

The V-Ray Anniversary Challenge is on!

vray challenge
“The decisive moment, it is the simultaneous recognition, in a fraction of a second, of the significance of an event as well as the precise organization of forms which gives that event its proper expression.” – Henri Cartier-Bresson

A decisive moment is the split second when everything changes. It could be an instant from history that altered everything on Earth. Or a pivotal point in time that changed you personally. Perhaps a knockout punch in a heavy weight championship. The last block placed on the Pyramids. The first human step on the moon. A gunshot, a wrong step, or a glance, the decisive moment when fate propelled the world to greatness or drove it to the point of destruction.

The Chaos Group and CGSociety invite you to create an image to tell that story. Using any application to model and V-Ray to render, we want you to illustrate a blink-of-an-eye moment that changed the world. A moment that changed the big picture or had an impact on a person’s life. All industries using V-Ray can fit into the Challenge theme and are welcome to participate.

To complement the V-Ray Challenge, CGWorkshops are offering two 5 week online V-Ray workshops run by veteran trainer and V-Ray practitioner Boaz Livny. Brush up on your skills in Intermediate and Advanced Techniques in V-Ray Part 1 and then Part 2. Chaos Group is offering free fully functioning, time-limited V-Ray licenses to students of these workshops. (Please note that although Boaz can teach you a lot about Intermediate and Advanced Techniques in V-Ray, he can’t help you with your submissions for the challenge)


3D Trucks and Trailers released

vw constellation
Brazil based site Tres D1 has launched a
new collection of 3d Trucks and Trailers. The collection contains 20 models of trucks and trailers which can be composed and you can have 70 different combinations. Each model is modelled in detail and with high quality textures for Mental Ray and Vray.


Vray 2.30.1 for 3ds max 2013 is officially released

Chaos Group officially announced Vray 2.30.1 for 3ds max 2013

New Features

• Support for 3ds Max 2013;
• Support for the new shading features of Hair & Fur in
3ds Max 2013;
• VRayOrnatrixMod: support for Ornatrix 2.0;
• Added a “Matte for reflection/refraction” option to the
VRayWrapperMtl material and the V-Ray object settings;
• V-Ray RT and V-Ray RT GPU: support for motion blur
(transformation and deformation) both in ActiveShade mode
and as a production renderer;
• V-Ray RT GPU: added a CUDA engine, in addition to OpenCL
(the CUDA engine requires a Fermi or Kepler card and the
newest nVidia drivers);

Modified features:

• VRayOrnatrixMod: support for Ornatrix thickness maps;
• Added the possibility to specify a preview mesh for the
vrayMeshExport MaxScript function;
• Support for motion blur of V-Ray mesh lights;
• Reduced memory usage and increased speed for dynamic
geometry (proxies, displacement etc.) in specific situations;
• VRayHDRI: added crop/place options to VRayHDRI;
• VRayHDRI: added Output and curves rollout to VRayHDRI;
• VRayHDRI: added Output and curves rollout to VRayHDRI;
• vrimg2exr: added support for RLE compression method for
OpenEXR files to vrimg2exr;
• VFB: the V-Ray VFB ICC color correction now takes into account
the gamma value from the Color Mapping settings of V-Ray;
• VRayPtex: increased the default cache size for VRayPtex
• V-Ray scene converter: now converts IES lights and
Mental Ray Sun/Sky in a Daylight system;
• V-Ray RT GPU: support for sub-pixel filtering;
• V-Ray RT GPU: ability to use full resolution textures;
• V-Ray RT GPU: option to specify material texture bit depth to
help control GPU memory usage;

vray 3ds max 2013

Read More : http://www.chaosgroup.com/en/2/news.html

Vray Exterior Setup Tutorial from VisCorbel

vray exterior render
VisCorbel has released a new Architectural Exterior  Visualization Tutorial. After dozens of requests from 3d users viscorbel finally put in weeks of hard work and presents its Exterior Visualization video tutorial. The video tutorial covers "how to"
* Set up cad drawings for modeling;
* Model the building;
* Use Batzal Roof Designer plug-in for creating 3D roof shingles;
* Create materials and textures for the building;
* Model the ground and paths;
* Model the grass and flowers;
* Scatter the grass and flowers with Itoo Software Forest Pack plug-in;
* Create and texture a birch tree with Exlevel GrowFX plug-in;
* Set up 3 lighting scenarios – Sunny / Overcast / Night (using V-Ray sun and sky as well as HDRI)
* Post-production in Photoshop to make your images stand out.

The complete video is narrated and is just about 15 hours long. It’s a 6GB download, and you can access it instantly after the payment!

Read More : http://viscorbel.com/exterior-visualization/

55% off on CGAxis products

Poland based CGAxis has announced a spring sale offer of 55%. CGAxis has a wide variety of  and quality based collection of 3d models. The offer is applicable for all its collection which include Architecture, Bathroom, Plants, Food, Furniture and more…
Its a nice time to grab some collections for your daily use.

cgaxis sale

More at : http://www.cgaxis.com/cmspage.php?page_id=13

Vray Interior HDRI setup Tutorial

Aleso3d has posted a new Vray HDRI Interior setup tutorial. The tutorial show s how you can create realistic Vray renders using HDRI. Using the HDRI map as the only lighting source and to generate very realistic results, a very simple way to lighting a scene without lighting complication but getting a really great realistic feeling in your scene. The workflow is very simple and useful to use HDRI lighting.

vray interior hdri daylight


R|Shader Collection for 3ds max

Alessandra Cangelosi has finally released his procedural r|Shader Collection for 3ds max. The shaders include Ice, Ocean, Sand, Snow, Ice Land, Snow Land, Magma and plain ground. Majority of it was developed during R&D phases on commercial international projects like movie blockbusters, videogame cinematics, commercials etc. The R-Shaders are compatible with Scanline Render and Mental Ray, plus general support for 3rd party products like V-Ray, FinalRender, Brazil R/S and NodeJoe/Slate.



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