Maya Hair Tutorial : Creating fast and easy hair using Maya Fur

maya hair

CG Cookie has uploaded a new Maya Hair Tutorial .. a very nice and simple way to setup Hair using Maya Fur.  A step by step method by which you can easily learn how to make different hair style with Fur.

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Qube!™, the leading render farm updated

cube render farm

PipelineFX, makers of Qube!™, the leading render farm management software for film and post production, game development, and digital media education around the world, today announced that it has released updates and enhancements to Qube! interfaces to several leading digital media applications.

The Qube! 3ds Max interface has been updated to support the latest release from Autodesk, 3ds Max 2009. Using the integrated plug-in for 3ds Max 2009, users can easily submit jobs into the render queue and take advantage of Qube!’s dynamic allocation technology. Dynamic allocation maximizes render throughput by loading the application and scene file only once, and then sending single frames to each render host until the job is complete. Faster hosts finish first and are dispatched another frame. All without having to re-load the application and the scene file. Using dynamic allocation with 3ds Max 2009 also allows users to scale up or down the number of render hosts allocated to a job on the fly.

Qube!’s interface to e-on software’s Vue renderer exposes all of the rendering options available for rendering natural 3D environments.

Qube!’s interface for Robert McNeel & Associates Rhino 3d provides CAD and design professionals with an easy way to submit, prioritize and manage renders.

Qube! is a complete, reliable render farm management system that eliminates the need for a watch folder for Aftereffects users. The Qube! Aftereffects interface provides support for the latest CS4 release from Adobe. Users open a submission dialogue from within the Adobe application and submit their renders. Jobs can then be managed and prioritized through the Qube! GUI along with all other render jobs in the queue. A single render farm can then be used to manage all 2D and 3D applications, maximizing overall rendering throughput.

Qube!’s interface for Animal Logic’s Mayaman allows users to submit their Maya scenes to be rendered with RenderMan compliant renderers such as Pixar’s PhotoRealistic RenderMan (PRMan), AIR and 3Delight. Renders can be managed through the Qube! GUI from any system on the network.

"Qube! Currently supports every digital media application on the market and we continue to pro actively enhance and update these interfaces to provide our customers with immediate access to the latest content creation software," said Troy Brooks, CEO of PipelineFX. “Qube!’s out of the box functionality across platforms and creative applications ensures our customers have an easy to use system without sacrificing next-generation render farm management features.”

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Maya 2009 : Video Tutorials from AutoDESK

maya 2009

AutoDESK has released Maya 2009 Video Tutorials which displays the new features involved in Maya 2009. Maya 2009 software delivers a significantly streamlined poly modeling workflow. With Maya Assets, complex data can be effectively organized, shared, referenced, and presented. A powerful new animation layering paradigm in Maya 2009 built on technology from Autodesk MotionBuilder software, gives you more flexibility as you non-destructively create and edit animation. Maya 2009 includes tools developed specifically for the creation of stereoscopic content. In this video we’ll introduce you to the in-viewport stereoscopic viewer and the default stereo camera rig.

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