Creating Realistic Wood Material in 3ds max and Vray

realistic wood material in 3ds max
Austris Cingulis is a 3D Artist from Latvia. He has almost 10 years of work experience in the field of Arch-Viz, Product Viz and gaming industry using 3ds max. He has posted a Tutorial on "How to create realistic wood material with Vray and 3ds max". It is a 4 part tutorial and I am sure you can produce the same after going to the tutorial. This tutorial is not meant to just show you how to create wood, it’s also meant to show you how you can achieve complex results using some simple V-Ray and 3DS Max maps.

Read More :
http://www.maxunderground.com/archives/mututorials/creating_a_realistic_wood_material_with_v_ray/

cobwebs modifier plugin to create spiderwebs

cowebs spiderwebs
John Martini released his cobwebs maxscript as a modifier plugin for 3ds max. You can now control webs creation in realtime. You can also see speed improvements while creating the spiderwebs. Download cobwebs modifier for free and give it a try.

Read More : http://jokermartini.com/2012/05/09/cobwebs/

ATree3D free Tree Generator Script for 3ds max

apple_tree_atree3d
ATree3D is simple to use 3D plants generator for architectural visualizations. With this script for 3ds max you can create endless types of trees, bushes, shrubs, flowers or grass. You can use it for low or high polygon models with precise control of the level of details on each sub-element. Script works inside the 3ds max viewport and show instant preview of your changes.

You can download ATree3D for free from the link below
http://www.avizstudio.com/tools/atree3d/

And if you wish to have some free Tree, shrub Models you can download from
http://3dtreexchange.net

Prime Automatic LipSync Tool v.1.1

prime automatic lipsync
Prime Automatic LipSync Tool is a commercial maxscript that allows you automatically create LipSyncs from Text to Animation Keys. Well you need to make Morph targets with basic Phonemes A,E,O,L,M,L, and other if you add WQ. After that the basic steps are simple to complete the LipSyncing.

Read More :
http://shaterstudio.blogspot.com.ar/2013/03/prime-automatic-lipsync-script.html

RailClone Pro 2.0.0 beta Announced

railclone for 3ds max
Itoo Software announced the first beta of version 2.0 of its parametric modeling plugin for 3ds max. RailClone plugin is for parametric modeling based on custom geometry parts, definable by the user, and a set of construction rules. This new concept of modeling lets you to build complex and realistic structures for Architectural Visualization, Civil Engineering and Interior Design. New features include:
a graphical node editor,
multiple generators by object,
arrays,
operators,
base objects,
exportable parameters

The software includes a full library of preset models to create Fences, Railings, Barriers, Guardrails, Handrails or Walls. RailClone is not limited to a fixed set of primitives, you can use any geometry from the scene and define your own parametric structures.

Read More : http://www.itoosoft.com/forum/index.php?topic=1492.0

RappaTools 3.1 released

rappatools
RappaTools3 is an advanced toolset that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide variety of tools, everything from selection tools to rendering tools. It can help you through the entire process of creating a 3D art piece.

New features added (1444 aka 3.1):
- Added Auto Connect Bridge.
- Added SmartQuads.
- Various interface changes.
- Usability and Speed improvements.
- Minor fixes and 3ds max 2014 support.

Read More : http://remusjuncu.com/rappatools/

SoulburnScripts for 3dsmax updated

3d lizard
Neil Blevins
updated his collection of Soulburn script.. the new update is added with some useful tools like groupWithPoint, objectReplacer, selectionHighlighter, surfaceSnapper, transformSelector. The new update is now compatible with 3ds max 9 – 2013.

Read More :
http://www.neilblevins.com/cg_tools/soulburnscripts/soulburnscripts.htm

Corona renderer for 3ds max Alpha 4 released

corona render
Corona renderer is an unbaised rendering engine plugin for 3ds max. The new version of Corona Alpha 4 has some nice improvements..read the list below

- New Virtual Frame Buffer, with better design and functionality
- Optional Light portals, for speeding up rendering of scenes with small windows
- Better system of artistic control fakes (selective visibility of objects)
- New robust algorithms for rendering caustics (toy implementation, generally not usable in production):
  -> Bidirectional Path tracing
  -> Vertex Connection and Merging
  -> Light tracing
  -> Progressive Photon Mapping
- Option to autosave renders during and at the end of rendering
- GUI layout for settings and texmaps reworked

Read More : http://corona-renderer.com

Octane Render 1.1 and Octane Max 1.1 released

Octane render
Otoy
released its new version of Unbiased rendering engine Octane render 1.1. The new feature includes :
- Real-time post processing (bloom and glare)
-  New daylight system
-  Importance sampling for HDRI environment textures
-  Shadow catcher
-  Orthographic camera
-  White balance

Check out Octane Render 1.1 new feature Video on youtube :

http://www.youtube.com/watch?v=NtrcGFq5-qc

Read More : http://render.otoy.com/forum/viewtopic.php?f=7&t=28013

automultimatte for 3ds max

automultimatte
The Automultimatte maxscript utilizes new EffectID property of the VrayMaterials in Vray 2.0 and creates MultiMatte render elements for the all or for the selected objects’ Vray materials and assigns proper values to their Effects ID property.

Read More : http://72.27.230.245/3ds-max/scripts/automultimatte

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