Turboreverse for 3ds max

turboreverse
We all know if we have a low poly model and we need a better looking smooth 3d model we can simply use the turbosmooth..ah..and simply doing the opposite of Turbosmooth can be done using
Turboreverse for 3ds max. Its a great and very useful plugin if you want to convert your high res. poly models to low poly.

• It is now 100 times faster, being a native 3ds Max plugin, not a maxscript anymore.
• It has the ability to reverse just parts of your models based on your selection.
• It can reverse multiple iterations at a time

http://www.mariussilaghi.com

Create Fountains in 3ds max using F-tools

3d fountain f-tools
Create
Animated fountains in 3ds max using the F-tools maxscript. You can create very creative fountains using f-tools. F-Tools uses the 3ds max particle system and you can create musical and singing fountains. Download the demo from Fountain tools site.

http://www.fountain-tools.com

Exlevel GrowFX 1.8.6 update

growfx 1.8.6
Exlevel released its new update of GrowFX 1.8.6. GrowFX now supports 3ds max 2013. With growfx you can create ultimate custom vegetations for your 3d scenes. Its available for $325
-  Added full compatibility with 3ds Max 2013 and 3ds Max Design 2013 (32 and 64-bit);
-   Improved algorithm for wind animation;
-   Added color blending modes for the Vertex Color;
-   Added Highlighted paths mode;
-   Added new Align width and Along edge options in the UVW Mapping rollout for the Leaves mesh;
-   Smooth growth of ending point for Noise direction modifier;
-   Added ability to disable calculations (for opening 3ds Max crashing scenes). To do this just click Start menu > All programs > Exlevel > GrowFX for 3dsMaxXXXX XX-bit > Disable calculations;
-   Correct copying of a path name when you copy the path;
-   Multiselection of paths for deleting and highlighting;
-   The message window does not show up every time anymore;
-   Some minor bugs are fixed.

Free HDR Images from Jeff Patton

hdr jeff patton
It is kind of Jeff Patton to share his HDRs for Free to the CG Community. These HDR are not very high but still useful since its 4k resolution. These HDRs could prove useful for GPU Rendering, Lighting and Product Visualisations.

Download the free HDRs from the link below
http://jeffpatton.net/2012/05/sharing-a-few-more-hdrs/#comment-7719

Maxwell Render 2.7 Coming soon

maxwell grass render
The New version of Maxwell Render 2.7 from Next Limit will be released soon. Maxwell Render 2.7 will have an inbuilt support for grass rendering within maxwell render. You could create realistic grass, gardens, lawns and much more with this new feature.

http://www.maxwellrender.com

Exlevel GrowFX 1.8.5 Beta is available

growfx
Exlevel
released its new version of GrowFX 1.8.5. GrowFX 1.8.5 is still in its beta version with new additional features and improvements. With GrowFX you can generate all sort of Vegetation for your scenes. The new additions include

- Added full compatibility with 3ds Max 2013 and 3ds Max Design 2013 (32 and 64-bit);
- Improved algorithm for wind animation;
- Added Highlighted paths mode;
- Added new options Align width and Along edge in the UVW Mapping rollout for the Leaves mesh;
- Smooth growth of ending point for Noise direction modifier;
- Added ability to disable calculations (for opening crashed scenes);
To do this click Start menu > All programs > Exlevel > GrowFX for 3dsMaxXXXX XX-bit > Disable calculations.
- Correct copying a path name when you copy the path;
- Multi select paths for deleting and highlighting;
- Don’t open the message window every time;
- Some minor bugs are fixed.

Read More : http://exlevel.com

RayFire 1.58 released

rayfire 1.58
RayFire 1.58
is a complete plugin for 3ds max which allows you to create all sorts of distruction. With RayFire you can create dynamic simulations with thousands of objects. You can create Demolitions and explosion within 3ds max. Below are the new features in RayFire 1.58

-Nvidia PhysX Rigid Body dynamic support for 32 and 64 bit 3ds Max.
-Entropy Bullet Rigid Body dynamic support for 32 and 64 bit 3ds Max. (Beta)
-Interactive Dynamic Demolition System.
-ProBoolean Uniform, Irregular and Continuous Fragmentation types
-Voronoi Uniform, Irregular, Radial, Brick and Wood Splinters Fragmentation types
-Draw Fragment mode
-Fragmentation by custom shapes
-Interactive Layer Manager
-Automatic update system

http://www.rayfirestudios.com

3D Trucks and Trailers released

vw constellation
Brazil based site Tres D1 has launched a
new collection of 3d Trucks and Trailers. The collection contains 20 models of trucks and trailers which can be composed and you can have 70 different combinations. Each model is modelled in detail and with high quality textures for Mental Ray and Vray.

http://www.tresd1.com.br/dvds/bibliotecas/biblioteca-supermodelos-03

How to make a Realistic Towel, Carpet and Grass in 3ds max

3d towel
A fantastic tutorial to make complex fiber texture which can be a good example on how to make a 3D Towel , Carpet or Grass with the same concept.To replicate this is cg, the obvious solution is to use a hair system to produce those fibers. The results will look good, especially close up, but that technique is perhaps overkill, especially if the object is off in the distance. Hair can be expensive to render, and time consuming to set up. So this tutorial explains a method to do objects such as Towels, Carpets or Grass using displacement.

Read More : http://www.neilblevins.com/cg_education/towels_carpet_grass/towels_carpet_grass.htm

AutoWrinkles (plugin) : Create Wrinkles in 3ds max

autowrinkles for 3ds max
A new wrinkle creating plugin for 3ds max created by rendering.ru. The AutoWrinkles is in Beta test at the moment which can be downloaded from the below link. To participate in the beta test of this tool, download the set of plugins for 32- and 64-bit 3ds Max 2009-2012 in this forum topic and send the request for authorization to mail@rendering.ru. AutoWrinkles allows you to quickly create wrinkles and creases on any surface in 3ds Max. Awrinkles works as a modifier plugin for max and this makes it easy for the users to work with many combinations and adds realism to your existing model.

http://forum.rendering.ru/viewtopic.php?f=25&t=1085

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