Create Fountains in 3ds max using F-tools

3d fountain f-tools
Create
Animated fountains in 3ds max using the F-tools maxscript. You can create very creative fountains using f-tools. F-Tools uses the 3ds max particle system and you can create musical and singing fountains. Download the demo from Fountain tools site.

http://www.fountain-tools.com

Exlevel GrowFX 1.8.6 update

growfx 1.8.6
Exlevel released its new update of GrowFX 1.8.6. GrowFX now supports 3ds max 2013. With growfx you can create ultimate custom vegetations for your 3d scenes. Its available for $325
-  Added full compatibility with 3ds Max 2013 and 3ds Max Design 2013 (32 and 64-bit);
-   Improved algorithm for wind animation;
-   Added color blending modes for the Vertex Color;
-   Added Highlighted paths mode;
-   Added new Align width and Along edge options in the UVW Mapping rollout for the Leaves mesh;
-   Smooth growth of ending point for Noise direction modifier;
-   Added ability to disable calculations (for opening 3ds Max crashing scenes). To do this just click Start menu > All programs > Exlevel > GrowFX for 3dsMaxXXXX XX-bit > Disable calculations;
-   Correct copying of a path name when you copy the path;
-   Multiselection of paths for deleting and highlighting;
-   The message window does not show up every time anymore;
-   Some minor bugs are fixed.

Maxwell Render 2.7 Coming soon

maxwell grass render
The New version of Maxwell Render 2.7 from Next Limit will be released soon. Maxwell Render 2.7 will have an inbuilt support for grass rendering within maxwell render. You could create realistic grass, gardens, lawns and much more with this new feature.

http://www.maxwellrender.com

Exlevel GrowFX 1.8.5 Beta is available

growfx
Exlevel
released its new version of GrowFX 1.8.5. GrowFX 1.8.5 is still in its beta version with new additional features and improvements. With GrowFX you can generate all sort of Vegetation for your scenes. The new additions include

- Added full compatibility with 3ds Max 2013 and 3ds Max Design 2013 (32 and 64-bit);
- Improved algorithm for wind animation;
- Added Highlighted paths mode;
- Added new options Align width and Along edge in the UVW Mapping rollout for the Leaves mesh;
- Smooth growth of ending point for Noise direction modifier;
- Added ability to disable calculations (for opening crashed scenes);
To do this click Start menu > All programs > Exlevel > GrowFX for 3dsMaxXXXX XX-bit > Disable calculations.
- Correct copying a path name when you copy the path;
- Multi select paths for deleting and highlighting;
- Don’t open the message window every time;
- Some minor bugs are fixed.

Read More : http://exlevel.com

RayFire 1.58 released

rayfire 1.58
RayFire 1.58
is a complete plugin for 3ds max which allows you to create all sorts of distruction. With RayFire you can create dynamic simulations with thousands of objects. You can create Demolitions and explosion within 3ds max. Below are the new features in RayFire 1.58

-Nvidia PhysX Rigid Body dynamic support for 32 and 64 bit 3ds Max.
-Entropy Bullet Rigid Body dynamic support for 32 and 64 bit 3ds Max. (Beta)
-Interactive Dynamic Demolition System.
-ProBoolean Uniform, Irregular and Continuous Fragmentation types
-Voronoi Uniform, Irregular, Radial, Brick and Wood Splinters Fragmentation types
-Draw Fragment mode
-Fragmentation by custom shapes
-Interactive Layer Manager
-Automatic update system

http://www.rayfirestudios.com

3D Trucks and Trailers released

vw constellation
Brazil based site Tres D1 has launched a
new collection of 3d Trucks and Trailers. The collection contains 20 models of trucks and trailers which can be composed and you can have 70 different combinations. Each model is modelled in detail and with high quality textures for Mental Ray and Vray.

http://www.tresd1.com.br/dvds/bibliotecas/biblioteca-supermodelos-03

How to make a Realistic Towel, Carpet and Grass in 3ds max

3d towel
A fantastic tutorial to make complex fiber texture which can be a good example on how to make a 3D Towel , Carpet or Grass with the same concept.To replicate this is cg, the obvious solution is to use a hair system to produce those fibers. The results will look good, especially close up, but that technique is perhaps overkill, especially if the object is off in the distance. Hair can be expensive to render, and time consuming to set up. So this tutorial explains a method to do objects such as Towels, Carpets or Grass using displacement.

Read More : http://www.neilblevins.com/cg_education/towels_carpet_grass/towels_carpet_grass.htm

AutoWrinkles (plugin) : Create Wrinkles in 3ds max

autowrinkles for 3ds max
A new wrinkle creating plugin for 3ds max created by rendering.ru. The AutoWrinkles is in Beta test at the moment which can be downloaded from the below link. To participate in the beta test of this tool, download the set of plugins for 32- and 64-bit 3ds Max 2009-2012 in this forum topic and send the request for authorization to mail@rendering.ru. AutoWrinkles allows you to quickly create wrinkles and creases on any surface in 3ds Max. Awrinkles works as a modifier plugin for max and this makes it easy for the users to work with many combinations and adds realism to your existing model.

http://forum.rendering.ru/viewtopic.php?f=25&t=1085

Vray Exterior Setup Tutorial from VisCorbel

vray exterior render
VisCorbel has released a new Architectural Exterior  Visualization Tutorial. After dozens of requests from 3d users viscorbel finally put in weeks of hard work and presents its Exterior Visualization video tutorial. The video tutorial covers "how to"
* Set up cad drawings for modeling;
* Model the building;
* Use Batzal Roof Designer plug-in for creating 3D roof shingles;
* Create materials and textures for the building;
* Model the ground and paths;
* Model the grass and flowers;
* Scatter the grass and flowers with Itoo Software Forest Pack plug-in;
* Create and texture a birch tree with Exlevel GrowFX plug-in;
* Set up 3 lighting scenarios – Sunny / Overcast / Night (using V-Ray sun and sky as well as HDRI)
* Post-production in Photoshop to make your images stand out.

The complete video is narrated and is just about 15 hours long. It’s a 6GB download, and you can access it instantly after the payment!

Read More : http://viscorbel.com/exterior-visualization/

Free Useful maxscripts for 3ds max to Download

Advance Painter
Advanced Painter is a modular brush-based distribution tool derrived from the Nature Painter script. This tool comes with 7

Inks:
- Grass: to create grasses; Grass: to create simple grasses
- Hair [new]: used to create simple hair/fur (or as guide hair for Shag:Hair
- Randomizer [new]: a variation of Scatterer used to randomly distribute a selection of objects.
- Stone: to create simple stones and peebles.
- Spaghetti: spaghetties, noodles, wires and other long things maker.
- Scatterer [updated]: a generic but powerful object scattering tool.
- Toothpaste: the fun but not-so-useful toothpaste generator.

http://www.scriptspot.com/3ds-max/scripts/advanced-painter

HCG asset browser
Features:

- Display thumbnails of your models (an image with the same name of the max file needed )
- Example models to show how to arrange your own libraries
- Merge as vrayproxy: convert the model and save .vrmesh
- Merge on references: the model will replace the selected objects, good to replace autocad blocks
- Paint mode over surfaces good to vegetations and other models

http://www.scriptspot.com/3ds-max/scripts/hcg-asset-browser

Material Converter

http://www.scriptspot.com/3ds-max/scripts/material-converter-v0-98b


Relink Missing files

If you end up in missing links for your 3ds max scene bitmaps and you have to find them manually .. This is one of the best and usefull maxscripts I’ve been using to relink the missing bitmaps simply by selecting your disk drives and it finds it automatically.

http://www.scriptspot.com/3ds-max/scripts/relink-bitmaps

VRayMtlConverter v2.5
A simple MAXScript to automate otherwise time-consuming tasks regarding converting some types of materials (currently: Standard, Raytrace, Brazil Advanced and fr-Advanced) to VRay Materials – and also fixes some parameters of materials of previous versions V-Ray (1.09.xx) in view of changes in new versions V-Ray (1.46.xx and 2.0 SP1).

http://www.scriptspot.com/3ds-max/scripts/vraymtlconverter-v2-5

RenderMask
Render different types of masks (luminance, RGB, env.reflection, vector, light). The script don’t affect the scene materials, lights and render settings.

http://www.scriptspot.com/3ds-max/scripts/rendermask

AvizStudio Tools – ATiles
ATiles is scripted 3ds Max plug-in for quick creation of tiles, paving floors, brick walls, roof tiles, fences and other objects of repeatable elements for architectural visualizations.

http://www.scriptspot.com/3ds-max/scripts/avizstudio-tools-atiles

Render 3D
Simple script for rendering in 3D (Anaglyph / Polarized / Stereo Pair. Supports ColorCode 3-D (Amber/Blue), Red/Cyan, Green/Magenta, Polarized, Stereo Pair, and separate Left / Right

http://www.scriptspot.com/3ds-max/scripts/render-3d

Kitchen Cabinet Creator
Kitchen Cabinet Creator is the ideal program for users who require frequent design of kitchens, furniture and interior design as well for all of those who want with a couple of mouse clicks to fill some empty space and very easy and simple to do some things that otherwise take much longer.

http://www.scriptspot.com/kitchen-cabinet-creator

Populate:Terrain
Populate:Terrain is a scripted plugin for Autodesk 3ds max. It assists in creating and optimizing terrain surfaces for architectural visualization applications. Populate:Terrain fixes imported meshed CAD models or directly converts contour lines. The result is a clean quad based poly surface with user definable grid size.
http://www.scriptspot.com/3ds-max/scripts/populate-terrain

CRC Car Rig Creator
The most easiest Maxscript Car Rigger for 3ds max. CRC is a free script for generating car rigs in few clicks.

- few clicks rig creation
- support uneven surface
- supports body, wheels, steering wheel and breaks animation
- i tried to make it as simple as possible

http://www.scriptspot.com/3ds-max/scripts/crc-car-rig-creator

Copy \ Paste Biped animation
Additional Info:

This script method was inspired by Copy/Paste Obects by Christopher Grant.
It’s not a TRUE copy/paste via the windows clipboard – but it will let you very quickly copy animation bip from one file to

another.

Usage:
Select the biped objects with animation you want to copy. Run ‘copy bip’. Now run the ‘paste bip’ into either the same file

or you can load another instance of max and ‘paste’ animation bip into another biped.

http://www.scriptspot.com/3ds-max/scripts/copy-paste-biped-animation

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