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Here are some list of plugins that allow you to create Trees for 3ds max.
The plant factory :
The plant factory has been recently released from e-on but the cgartist out there have
a negative opinion over the pricing. Well there are a variety of different licencing
available though and maybe you can check it out. The Plant factory looks very promising
from the features it allows you to generate all sorts of vegetation.
Exlevel GrowFX :
GrowFX has been out there for a quite a long time and with its continuous updates with
the users needs if right now on the top of the plant generator list. You can directly
create plants/trees within 3ds max and endless possibilities.
Onyx tree storm :
This is almost the oldest tree generators out there. Onyx is very useful for low poly
animated trees within 3ds max. Well it can generate high polys too..with limited
options available for tweaking. But yeah it does the work..
This is a free plugin for 3ds max and allows you to generate trees with limited
options..but what the hell..its free..
Avizstudio Atree3d :
This is one of the most popular plugin which enables you to generate trees with quite a
few options..easy to use and easy to edit..its really a nice plugin as its FREE
Well Xfrog is a nice tree generator..but now getting unpopular..rather its ready to use
models are used much more than its tree generating Software.
Laubwek Plants :
Cgtrader launched a new challenge for the 3D Artists out there. You need to design new generation 3D Game models that should not overcome the boundary of 50,000 polygons. Create any fantasy 3D game characters which you have dreamed about. There is no boundaries on the number of 3d models that you upload. There are stunning prizes for the winners.3D Game Model Challenge will run from the 29th of August, 2013, to the 15th of October, 2013.
Read More : 3D Game Models
Grab the opportunity to purchase high quality 3d models from CgAxis. CgAxis offers 50% off as a summer sale on its high quality 3d models. You can get quality 3D Furniture models collection for a cheaper price. The offer is valid upto 30th June 2013.
Read More : http://www.cgaxis.com/
ItooSoft added basic and intermediate level tutorials with its new RailClone 2 Beta Plugin for 3ds max. You can make sophisticated two dimensional arrays using rule sets to create complex parametric structures. You can make complex modeling with railclone 2 with ease.
Read More : http://www.itoosoft.com/railclone2/tutorials.php
The Automultimatte maxscript utilizes new EffectID property of the VrayMaterials in Vray 2.0 and creates MultiMatte render elements for the all or for the selected objects’ Vray materials and assigns proper values to their Effects ID property.
Read More : http://220.127.116.11/3ds-max/scripts/automultimatte
Viz-People has released a free package of 18 highly detailed birch trees for 3ds Max and V-Ray that can be used in commercial projects.
Read More : http://www.viz-people.com/free-stuff/191-newfree-3d-models-trees
Bertrand Benoit explains us the making of a tip to trunk gradients especially of the leaves of the trees in Autumn. You can see how the Vertex coloring can help us to achieve this effect using 3ds max. Its a simple tutorial on how to vertex paint and apply the appropriate material.
Read More: http://bertrand-benoit.com/blog/2012/10/09/two-tone-tree/
The Terrain plugin for 3DS Max allows you to generate landscapes from real world elevation data in a couple of clicks. The plugin makes use of DEM data that is available freely on-line but instead of you having to locate the right DEM file for your needs, patching them together and importing the data manually our plugin allows you to directly set a latitude and longitude coordinate and the plugin will automatically locate the right data and import it into 3DS Max and generate a mesh to your desired level of detail. You are free to drag the location around and zoom in or out and the plugin will fetch any new data it needs and rebuild the mesh automatically. The data will be stored on your system so future alterations will not require data to be re downloaded. The eleveation data is sampled at 90m intervals and also for the US you can select 30m interval data for even more accurate terrains.
The plugin allows you to color your mesh based on height with a user customizable color table. The sea level can be changed and you have the option to cap the mesh. At any time you can change the mesh density and you can select to use a given vertex budget or set the distance to use between vertices etc.
Another major feature of the plugin is the ability to use Google Earth to generate textures for your terrains (you should have Google Earth Pro if you plan on using the images for commercial use). You can tell the plugin the resolution of the texture you want to apply to your terrain mesh and it will automatically produce the texture for you.
Read More : http://www.west-racing.com
Allegorithmic releases Substance Designer 3.1. The 3.1 update adds the capability to paint seamlessly tiling textures automatically. Its special game texturing tool, extending the bitmap painting editor introduced in 3.0. The new features that are included in 3.1 are Tiling mode that works with both brush and stamping tool enabling users to paint seamlessly tiling textures automatically.