3D Tutorial : Animation Rigging Tutorial

                                                                                 Feature Animation Series Dvd
 

Over 8 hours of videos takes you by step through the tools and techniques used to completely rig a character from head to toe. All of the lessons are geared toward creating a rig with the features and flexibility expected in most feature animation studios are detailed these lessons.

 

Having worked at DreamWorks Animation and currently Disney Feature Animation, Aaron Holly draws on this production experience to bring you the ideas, tools & techniques necessary to provide animators with the flexibility and control they absolutely require.

ABOUT RIGGING FOR FEATURE ANIMATION
Short rigging tutorials only showing you bits & pieces but not the complete process? We’re visual people, so wouldn’t you rather SEE how it’s done? Would you like to learn the tools & techniques to create a production-ready character typical of the major feature animation studios? If so, this tutorial was made just for you!

Rigging for Feature Animation is the first of a 3-part tutorial series covering every aspect of rigging a character for feature animation production. Using out-of-the-box Maya tools & techniques, these lessons walk you through a thorough and complete character rigging process in the fullest detail.

You will learn various unique, production-caliber techniques in these lessons. And because there is no one way to skin a cat (that’s a whole ‘nother set of tutorials!), more than one solution is often covered. For example, you are not only shown the steps in building a Stretchy Spline IK but also learn how to build a Stretchy "Ribbon" Spine, which gives animators greater control over their spine animation. Or you’ll learn how to build a Scapula with Conditional Rotations and then, having fully understood the process, learn procedural rig building through a thoroughly documented MEL script that will teach you how to automate this same rigging process.

Our goal is to provide you with the solutions & fundamental understanding to be able to build rigs to meet your own needs today and empower you to continue building your skills well into the future. Since no two pipelines are the same we believe it is best to roll up your sleeves and LEARN how to build and troubleshoot rigs in production. This tutorial was designed to do just that.

Rigging for Feature Animation will be available in early March. Two more tutorials in this series will follow shortly; Skinning for Feature Animation and Facial Rigging for Feature Animation.

Fahrenheit Digital is also working to bring additional tutorials with up to date & unique information, including a Mechanical Rigging tutorial and a 2-part Visual Effects Creature Rigging tutorial. Others will follow throughout the year.

For more detailed information about this and other upcoming tutorials visit:

http://www.fahrenheitdigital.com

SHOOTING THE MAYAN PYRAMIDS OF TIKAL FOR UNESCO

SHOOTING THE MAYAN PYRAMIDS OF TIKAL FOR UNESCO
HDRI and laserscanning the pyramids of Tikal.
by Michelle Bienias

In the forests of Guatemala’s El Petén region lie the ruined cities of one of the world’s great ancient cultures, the Maya. Tikal was the largest and one of the most important urban centers of Mayan culture during its time, around 500AD. The massive ruins are concentrated at the center of the Tikal National Park (222 square miles), 40 miles from the city of Flores. Tikal is part of the Mayan Biosphere Reserve and is the only region of the world that has been declared both Cultural and Natural Patrimony of Humanity by UNESCO.

 

Chaka Acropolis mid-sunset
Temple 1 Top South Temple 2 Top Corner

Today, visitors to the largest excavated ancient Mayan city can begin to imagine what it was like at its peak, when it sustained some 200,000 people within its 30 square miles. Around 870AD construction slowed, likely due to overpopulation and the resulting destruction of forests, soil and other resources, and by the 10th century Tikal was completely deserted.

The ruins were officially discovered in 1848 and restoration began in the 1950s. The Ruins area is about 10 square miles, a small percentage of the site. The fraction of Tikal’s estimated 3,000 buildings that have been excavated reveal temples, shrines, ceremonial platforms, small and mid-sized dwellings, ball courts, terraces, religious monuments with hieroglyphic inscriptions, causeways and plazas, most interconnected with aqueducts. Only about a dozen have been reconstructed or excavated to any degree while the vast majority is high mounds covered with lush vegetation.

Tikal is also a nature lovers paradise boasting 285 species of recorded birds, hundreds of orchid species and more than 30 hardwood species. Wildlife abounds: howling monkeys, toucans, hawks and parrots are home in the subtropical jungle, amidst trees measuring up to 150 feet in height and endless hanging vines known as lianas; Jaguar, puma, Occidental turkeys, ocelot and snakes can also be found.

Greg Downing, an expert in panoramic and HDR photography, had just finished work on the movie Narnia when he was approached to work in Tikal, primarily to shoot HDRIs that will be used in conjunction with a laserscanning project for UNESCO. In our interview Downing discusses the nature of and his involvement with the project, how 3D modeling and laserscanning were used, and the obstacles unique to jungle photography.

 

Read More : http://vrm.vrway.com/issue24/SHOOTING_THE_MAYAN_PYRAMIDS_OF_TIKAL_FOR_UNESCO.html

Read More :

Prince of Persia – The Two Thrones

CG Cinematics Online – 004
(little project by Eumel3d)

Introduction

While surfing the internet I find a lot of very good cg-animations and trailers/teasers of upcoming cg-movies. It takes a lot of time to hunt for good movies. Thats the reason why I want to share all the found cg-animation-links with you. In a (hopefully) weekly update I will post links to cg-animations with a short introduction and some screenshots.

You are invited to write your opinion to the posted movie and add further links to screenshots and animations according to the current movie-post. I hope that you are as enthusiastic as I am and that you support this little project. – Now have fun with this weeks movie-post:

Prince of Persia – The Two Thrones

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This time I have found a masterpiece done by Ubisoft. Its the cinematic trailer of their new game Prince of Persia – The Two Thrones

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Link to the game trailer:

Click here to download the zipped movie

File size: 21.48 MB (zipped .wmv)
Publisher: UbiSoft
Homepage: http://www.princeofpersiagame.com
Duration: 2:58min
Format: 360×240

For more videos please visit the official homepage:
http://www.princeofpersiagame.com/uk/media/

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Original 3D News : http://www.3dkingdom.org/modules.php?op=modload&name=News&file=article&sid=790

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