Bitmap2Texture Review

Talented CG artist Joël LeLièvre reviews the latest version of Allegorithmic’s tool for creating seamlessly tiling materials from a single bitmap image

Bitmap2Material is a software developed by Allegorithmic that allows users to generate seamlessly tiling materials that include normal maps, height maps, specular maps, etc., all derived from a single bitmap image (usually a photo).

The main idea behind Bitmap2Material (B2M) is to speed up shader and texture production, and help users create realistic shaders natively inside their 3D software of choice. Currently 3DS Max 2012, Maya 2012, Flame and Unity 3.4+ are supported.

bitmap2texture

http://www.maxunderground.com/bitmap2material_review

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