Allegorithmic Bitmap2Material 1.6
Allegorithmic has updated its new version of Bitmap2Material 1.6 which is a substance for transforming bitmap textures to seamless materials. Bitmap2Material also transforms Ambient Occlusion map, Height map and curvature map from your regular texture’s input. You can even make your textures seamless in a click which avoids the pain in manually making seamless textures within Photoshop.
The New Features include :
- Curvature map from an input normal map
- Ambient Occlusion map from an input normal map
- Height map from an input normal map