3d-Tutorial : Making of Steam Master – Next Gen Game Head

This Step by Step 3d tutorial will present the workflow used by the character artists working at Studio when creating a Next Gen character. The workflow of this tutorial is divided into 5 parts.
1. Concept
2. Prehigh Modeling
3. High-res modeling and face textures
4. Low-res ingame mesh and UVs
5. Texturing







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