RhinoGold 2.0 : Jewelry Designing Application

RhinoGold 2.0 is a Jewelry Designing Software which allows Jewelry designers for develop creative designs from scratch with complete ease. RhinoGold has a variety of cut stones according to the GIA standards which gives you more accuracy for developing your final results. Jewelry Designing is can be really tough to get accurate results and with RhinoGold you can now create the final results for your clients. With RhinoGold you can make Ring designs, Bracelet designs or create sets too with perfect prong settings.

rhinogold

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ArtVPS ShaderLight 3ds max plugin

Pre-release debut of Shaderlight rendering plug-in for 3ds Max hits over 800 downloads in its first two weeks

Since entering the software market on 1 June 2009 ArtVPS has notched up over 800 downloads of Shaderlight 0.1, the pre-release version of its interactive Shaderlight rendering plug-in for 3ds Max, the leading 3D modelling tool from Autodesk.

shaderlight artvps

Shaderlight 0.1 delivers significant productivity and creativity improvements over traditional ray-trace rendering engines. Until now a typical workflow for 3D artists and designers would involve spending time creating preview renders before sending the image off to render. Any last minute changes would mean starting the entire process again, an iterative and time-consuming approach which eats into project timelines and inhibits creativity.

Shaderlight is much more that a real-time preview tool, it enables visualisation specialists to change key elements of a full resolution image at any stage of the rendering process without having to re-render, improving efficiency and project turnaround. Users are not only able see the progressive refinement of a scene when objects or camera angles are altered but can also make interactive changes to materials, environments, lights and textures (the MELT elements) on full quality 3D images. Additionally, a new approach to global illumination (GI) enables light, colour and intensity to be updated on screen without the need to re-render.

“Shaderlight has been the most significant product release in our company’s recent history,” says Kate Marshall, Marketing Director at ArtVPS. “We developed the software after extensive research which showed the top pain issues for 3D artists to be rendering speed, lighting and material set-up and fine tuning an image. We believe Shaderlight overcomes these problems and meets the demand for an interactive solution that frees the artist from the linear render-change-repeat workflow and gives them more time to be creative.”

“We are delighted to see so many people actively participating in the forum and following our progress on Twitter,” adds Marshall. “The 3ds Max plug-in is the first in a series of Shaderlight products. Our aim is that the Shaderlight rendering technology will be available to anyone who needs to generate and edit high quality renders. We are focused on building long-term relationships and for this reason users who download v0.1 will receive every pre-release update for free.”

Shaderlight 0.1 is available as a free download from www.artvps.com. To help new users get to grips with this early release of Shaderlight, a number of scenes that demo its capabilities are now available from: http://www.artvps.com/content/resources#sample-scenes
Ends.

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ArchiCAD 12 shake hands with Cinema4D

Cinema4D can now be used as an Addon to ArchiCAD 12. ArchiCAD users can now take advantage of CINEMA 4D’s intuitive organic modeling toolset to create or modify breathtaking architectural structures of almost any shape. Functions like Bend, Twist and Magnet give architects complete artistic freedom for their creations. ArchiCAD projects can also be sent to CINEMA 4D to produce high-end visualizations and animations.
The new update functionality now enables users to merge changes made in ArchiCAD into their existing CINEMA 4D visualizations

ArchiCAD Cinema4d

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Thomas Suurland’s Website Redesigned

Thomas Suurland a very popular CG Artist has redesigned his website. Suurland.com has helped alot of 3d artists as a reference for their quality improvements. Along with the new website design Thomas has added 2 new projects ..The "Zenvo ST1" and "Peugeot 308z Concept".

Good Luck Thomas

thomas suurland

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N-Cloth Optimizer for Maya : Mel Script

optimize cloth for maya
The N-Cloth Optimizer Mel Script for Maya takes your cloth object and duplicates it or a piece of it (as selected) , separating it from the current scene and allows the user to set the cloth preset much faster while disabling all other dynamics in the scene. then copy’s it back to the original object with the new settings. It is a very handy script when you have a heavy mesh scene and you want to check how certain parts of the fabric are going to simulate. By disabling everything else in the scene this enables you to preform much faster modifications to your cloth preset.

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Free Sky Backgrounds Textures to Download

sky background
I took a few pictures of skies and thought to share them with all. Being a CG Artist you never know what kind of sky Background could be useful in your work. So feel free to Download 5 Sky Background Textures for your Exterior scene renders.

Download Sky Backgrounds

Exterior Rendering Tutorial

exterior rendering
A Wonderful Tutorial for creating an Exterior Building Render from the popular CG Artists Lon Grohs & Rodrigo Lopez from NeoScape. Learn step by step how to generate realistic renders of CG Buildings. The tutorial covers the lighting and Camera tricks together with GI to create stunning Renders.

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Final FX for 3ds max 2010

final fx
Cebas Final FX
previously known as ProOptic Suite is now available for 3ds max 2010. Final FX the plugin for 3ds max is capable of adding special fx to your scenes.

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Grome 2 is out now

grome
Quad Software
announced today the release of Grome 2 modeling application. Grome is an outdoor modeling editor used by professional game developers and companies from 3D simulation industry. Based on positive feedback from professional users, the authors extended the Grome editor to a more complete outdoor modeling solution by adding support for water surfaces and vegetation. Current natural terrain generators were enhanced with new tools while processing was optimized by providing 64bit support. Grome customization program was opened to meet specific game studio demands by providing under-contract work for professional game creators.

Commercially available for over 2 years, Grome modeler was used for AAA game titles for latest generation consoles and PC. List of clients include game companies like Ubisoft (used for Blazing Angels 2), Eidos
(for Battlestations Pacific), CCP (the Eve Online creators) and StarVault (for Mortal Online MMORPG). Grome is also used by several universities for graphical courses and multimedia projects.

"This major new release of our program, with its new tools, water and vegetation support, proves to be a very powerful development tool in the hands of our professional clients. To meet our clients high demands we are also opening our Grome development program by providing customized editor versions for interested studios", says Adrian Licuriceanu, Quad Software Technical Director in charge of Grome development.

Using new licensing methods, Grome 2 is available from the company secure online site. Upgrade price discounts are available for current clients.

About Quad Software SRL

Quad Software, privately own company founded in 2000, is specialized in 3D middleware development. Building on experience from single player and massive multiplayer game titles, the company developed an extensible graphical development platform from which Grome is one of the first products to arrive. Past and current clients include game studios like ArenaNet (NCSoft), Ubisoft, Eidos, as well as companies from civil and military avionics and naval simulations and training industry.

Grome is a registered trademark of Quad Software, SRL. All other trademarks are the property of their respective owners.

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Power Nurbs, Power Solids, Power Translators 6.0

power nurbs
nPower Software, a division of IntegrityWare, Inc, announced today the 6.0 release of its popular Power NURBS, Power Solids, and Power Translators products (with support for Autodesk® 3ds max® 2010 and Autodesk® 3ds max® Design 2010). Version 6.0 of nPower Software’s Power NURBS, Power Translators, and Power Solids products includes even tighter integration with Autodesk® 3ds max®, with direct support for Autodesk® 3ds max® modifiers. Now you can directly apply Bend, Displace, Noise, Ripple, Skew, Twist, Taper, and other modifiers onto nPower plugin objects. The video below shows an example of how you can use some of these modifiers to more easily construct a watch or other complex geometry. These modifiers can be applied to imported geometry (and then even exported back to the system in which they were created), and to Power NURBS / Solids objects created within Autodesk® 3ds max®. Power NURBS, Power Solids and Power Translators empower leading artists, designers, and engineers around the world by providing advanced tools for designing, conceptualizing, and rendering intricate, complex geometry. On the panel to the right, you can see the professional work of some of our featured artists who leverage nPower Software products to create some of the most impressive design solutions in the world.

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